#include "City.h"

City::City()
{
}

City::City(const City &city) :
_rocks(city._rocks)
{
}

City::City(const std::vector< Vector > rocks) :
_rocks(rocks)
{
}

void City::addRock(const Vector &rock)
{
	this->_rocks.push_back(rock);
}

std::vector< Vector >::const_iterator City::begin() const
{
	return this->_rocks.begin();
}

std::vector< Vector >::const_iterator City::end() const
{
	return this->_rocks.end();
}
